DeviceState.cs
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using System;
using System.Net;
using System.Net.Sockets;
namespace HslCommunication.Enthernet
{
/// <summary>
/// 通用设备的基础状态
/// </summary>
public class DeviceState
{
/// <summary>
/// 设备的连接地址
/// </summary>
public IPEndPoint DeviceEndPoint { get; set; }
/// <summary>
/// 设备的连接时间
/// </summary>
public DateTime ConnectTime { get; set; }
/// <summary>
/// 网络套接字
/// </summary>
internal Socket WorkSocket { get; set; }
/// <summary>
/// 上次接收到信息的时间
/// </summary>
public DateTime ReceiveTime { get; set; }
/// <summary>
/// 设备的ip地址
/// </summary>
public string IpAddress { get; set; }
/// <summary>
/// 缓冲内存块
/// </summary>
internal byte[] Buffer = new byte[1];
}
}