AppCommon.cs
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using MySql.Data.MySqlClient;
using System;
using System.Collections.Generic;
using System.Configuration;
using System.Linq;
using System.Net.Http;
using System.Text;
using System.Threading.Tasks;
namespace HHWCS.Model
{
public class AppCommon
{
public static String ConnectionString = ConfigurationManager.ConnectionStrings["MySql"].ConnectionString;
public static MySqlConnection MysqlConnection = new MySqlConnection(ConnectionString);
public static String Origin = ConfigurationManager.AppSettings["origin"];
public static String WarehouseCode = ConfigurationManager.AppSettings["warehouseCode"];
public static int WarehouseId =Convert.ToInt32( ConfigurationManager.AppSettings["warehouseId"]);
public static String PrinterName = ConfigurationManager.AppSettings["printerName"];
public static String Report = ConfigurationManager.AppSettings["printerReport"];
public static String LedIP = ConfigurationManager.AppSettings["ledIP"];
public static ushort LedPort =Convert.ToUInt16(ConfigurationManager.AppSettings["ledPort"]);
public static int LedTimer =Convert.ToInt32(ConfigurationManager.AppSettings["ledTimer"]);
public static User User = new User();
public static HttpClient Client = new HttpClient(new HttpClientHandler()
{
UseCookies = true
})
{
BaseAddress = new Uri(ConfigurationManager.AppSettings["ServerUrl"])
};
public static String GetTaskType(String v)
{
switch (v)
{
case "100": return "整盘入库";
case "200": return "补充入库";
case "300": return "整盘出库";
case "400": return "分拣出库";
case "500": return "空容器入库";
case "600": return "空容器出库";
case "700": return "盘点";
case "800": return "移库";
}
return "未识别的任务类型";
}
public static Dictionary<string, string> GetTaskType()
{
Dictionary<String, String> types = new Dictionary<string, string>();
types.Add("100", "整盘入库");
types.Add("200", "补充入库");
types.Add("300", "整盘出库");
types.Add("400", "分拣出库");
types.Add("500", "空容器入库");
types.Add("600", "空容器出库");
types.Add("700", "盘点");
types.Add("800", "移库");
return types;
}
public static Dictionary<string, string> GetTaskStatus()
{
Dictionary<String, String> status = new Dictionary<string, string>();
status.Add("0", "生成任务");
status.Add("10", "下达任务");
status.Add("20", "开始执行");
status.Add("30", "到达站台");
status.Add("40", "完成");
status.Add("", "全部");
return status;
}
public static Dictionary<String,string> GetPriority()
{
Dictionary<String, String> priorities = new Dictionary<string, string>();
priorities.Add("1", "1");
priorities.Add("2", "2");
priorities.Add("3", "3");
priorities.Add("4", "4");
priorities.Add("5", "5");
priorities.Add("6", "6");
return priorities;
}
public static Dictionary<String, string> GetStations()
{
Dictionary<String, String> stations = new Dictionary<string, string>();
stations.Add("1", "1");
stations.Add("2", "2");
return stations;
}
public static Dictionary<String, string> GetLocationStatus()
{
Dictionary<String, String> status = new Dictionary<string, string>();
status.Add("empty", "空");
status.Add("lock", "预定");
status.Add("occupy", "占用");
status.Add("disable", "禁用");
return status;
}
}
}