PPC.c 14.6 KB
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#include "PPC.h"
#if P_SETUP_NAV_TYPE==4
//获取激光数据slam,此补偿不是将雷达位置补偿到车体中心而是工位坐标特殊补偿,每个工位的补偿值不一样,龙旗项目使用中
void laserDataUpdate() //
{
  CurrentCenterPoint.TarX = agv.Public.Coordinate_X; //X补偿

	CurrentCenterPoint.TarY = agv.Public.Coordinate_Y + agv.Command.Y_compensation; //Y补偿

	CurrentCenterPoint.CurAngle = agv.Public.Coordinate_W;// + agv.Command.W_compensation; //W补偿
}

int LightArriveFlagL = 0,LightArriveFlagR = 0;
//到达判断
unsigned char ArriveJugement()
{
	static u8 lastStopFlagL = 0,lastStopFlagR = 0, lastI_materialArriveFlag = 0;
	if(navi.Public.VerticalDistanceAgvToTARGET < LIGHT_STOP_SIGNAL_DIS)
	{
		{
			if(agv.Command.standSiteID >= traffic_land_marks.size - 1 && agv.Command.CurDirection == 2)
			{	
				if(lastI_materialArriveFlag == 0 && agv.Public.i_materialArriveFlag && navi.Public.VerticalDistanceAgvToTARGET < 50)
				{
					lastI_materialArriveFlag = agv.Public.i_materialArriveFlag;
					Uart_Printf(COM1,"arrive target station!!! \r\n");
					return 1;
				}
				lastI_materialArriveFlag = agv.Public.i_materialArriveFlag;
				
				if ((navi.Public.VerticalDistanceAgvToSTART >= (navi.Public.DistanceSTARTtoTARGET - POSARRIVE_RANGE)) && 
						(navi.Public.VerticalDistanceAgvToTARGET < navi.Public.VerticalDistanceAgvToSTART)
						)
				{
					return 1;
				}
			}
			else
			{
				if ((navi.Public.VerticalDistanceAgvToSTART >= (navi.Public.DistanceSTARTtoTARGET - 20)) && (navi.Public.VerticalDistanceAgvToTARGET < navi.Public.VerticalDistanceAgvToSTART))
				{
					Uart_Printf(COM1,"正常到达  %d\r\n",agv.Command.LightStopSig);
					return 1;
				}
			}
		}
		lastStopFlagL = agv.Public.i_LightStopFlagL;
	
		lastStopFlagR = agv.Public.i_LightStopFlagR;
	}
	return 0;
}
extern float arriveCompensation;
//更新执行站点
void pathUpdate(u8 *CurrentID)
{
    static int lastTime = 0;
		static float lastAnglediff = 0;
    /*****************到达站点判断以及切换站点**********************/
    if (agv.Command.CurDirection == 1 || agv.Command.CurDirection == 2) //直行判断
    {
        //到达站点判断
        if (ArriveJugement()==1)
        {
					navi.Private.FirstZeroPoint = 0;
            *CurrentID += 1;
            if (*CurrentID >= traffic_land_marks.size)
            { 
							if(agv.Public.i_AutoCentringDown)
							{
								SetAlarm(0x20);
								agv.Public.i_ShiftCenterStopFlag = 1;
							}
							else 
							{
							 SetAlarm(0x200);
							 
							 LightArriveFlagL = 0;
						
							 LightArriveFlagR = 0;
						
							 agv.Public.i_UpdatePathSig = 1;
							}
            }
        }
				lastAnglediff = 0;
    }
    else if (agv.Command.CurDirection == 7 || agv.Command.CurDirection == 8 || agv.Command.CurDirection == 9 || agv.Command.CurDirection == 10) //弧线转弯
    {
        //站点更新
        if ((fabs(navi.Public.AngleDifference) <= (TURNINGOFF_ANGLE + arriveCompensation)))//||(navi.Public.AngleDifference*lastAnglediff<0))
        {
            *CurrentID += 1;
					Uart_Printf(COM1,"chuwanjiaoducha = %.3f\r\n",navi.Public.AngleDifference);
        }
				lastAnglediff = navi.Public.AngleDifference;
    }
		
    agv.Command.DispatchSpeed = traffic_land_marks.land_marks[*CurrentID - 1].DispatchSpeed; //系统下发速度

    agv.Command.CurDirection = traffic_land_marks.land_marks[*CurrentID - 1].Direction; //当前站点运行方向
		
		agv.Command.LaserArea = traffic_land_marks.land_marks[*CurrentID - 1].LaserArea;

    if (*CurrentID < traffic_land_marks.size) //当前站点不是最后站点,保存下一个站点方向和光电停车信号
    {
        agv.Command.LightStopSig = traffic_land_marks.land_marks[*CurrentID].LightStopSig; //目标站点广电信号

        agv.Command.NextDirection = traffic_land_marks.land_marks[*CurrentID].Direction; //下个站点运行方向

        agv.Command.NextDispatchSpeed = traffic_land_marks.land_marks[*CurrentID].DispatchSpeed;
    }
    else //已经是最后一个站点,没有下一个站点清零
    {
        agv.Command.LightStopSig = 0;

        agv.Command.NextDirection = 0;

        agv.Command.NextDispatchSpeed = 0;
    }
		
		if(agv.Command.CurDirection >= 7)
		{
			agv.Command.LandMarkID = traffic_land_marks.land_marks[*CurrentID].LandMarkID;
		}
		else
			agv.Command.LandMarkID = traffic_land_marks.land_marks[*CurrentID - 1].LandMarkID;

    StartPoint.TarX = traffic_land_marks.land_marks[*CurrentID - 1].pose[0]; //当前点(起点)

    StartPoint.TarY = traffic_land_marks.land_marks[*CurrentID - 1].pose[1];

    TargetPoint.TarX = traffic_land_marks.land_marks[*CurrentID].pose[0]; //目标点(终点)

    TargetPoint.TarY = traffic_land_marks.land_marks[*CurrentID].pose[1];

    if (*CurrentID < traffic_land_marks.size - 1) //实现弧线转弯需要有四个点位计算
    {
//        PointOne.TarX = traffic_land_marks.land_marks[*CurrentID - 2].pose[0];

//        PointOne.TarY = traffic_land_marks.land_marks[*CurrentID - 2].pose[1];

        PointTwo.TarX = traffic_land_marks.land_marks[*CurrentID - 1].pose[0];

        PointTwo.TarY = traffic_land_marks.land_marks[*CurrentID - 1].pose[1];

        PointThree.TarX = traffic_land_marks.land_marks[*CurrentID].pose[0];

        PointThree.TarY = traffic_land_marks.land_marks[*CurrentID].pose[1];

        PointFour.TarX = traffic_land_marks.land_marks[*CurrentID + 1].pose[0];

        PointFour.TarY = traffic_land_marks.land_marks[*CurrentID + 1].pose[1];
    }
}


//1,获取前视距离,根据剩余距离调整前视距离
float disFlag = 500;
float getControlFrontDistance(float *distance)
{
	float valueDis = 0;
	
	if(agv.Command.CurDirection == 1)
	{
		if(*distance > 1000)
		{
			valueDis = 1500;
		}
		else
			valueDis = 1000;
	}
	else if(agv.Command.CurDirection == 2)
	{
		if(agv.Command.DispatchSpeed >= 500)
		{
			if(*distance > 1000)
			{
				valueDis = 1500;
			}
			else
				valueDis = 1000;
		}
		else
		{
				valueDis = disFlag;
		}
	}
	
	valueDis = 1500;
	return valueDis;
}

//2,根据当前点位在路径上的映射,求出前视点位坐标


//计算偏移量 设置不同运动方式的pid值
void calculateOffsetValue(unsigned char Direction)
{
	static int i = 0;
    if (Direction == 7 || Direction == 8 || Direction == 9 || Direction == 10) //转弯需要计算圆心坐标
    {
			CircleCenterPoint = GetCircleCenterPoint(CurrentCenterPoint,PointThree,PointFour); //计算圆心坐标
			navi.Private.SetCalculationRadius = TwoPointDistance(CurrentCenterPoint, CircleCenterPoint); //入弯点到圆心的距离
			
//			navi.Private.SetCalculationRadius = RADIUSLIMIT;
//			if(i++ >10)
//			{
//				i = 0;
//				Uart_Printf(COM1,"当前坐标 = %.2f %.2f  圆心坐标 = %.2f %.2f  转弯半径 = %.2f\r\n",CurrentCenterPoint.TarX,CurrentCenterPoint.TarY,CircleCenterPoint.TarX,CircleCenterPoint.TarY,navi.Private.SetCalculationRadius);
//			}
		}
		
		switch (Direction)
    {
    case 0:
        break;
		
    case 1:                                                                            //前进
        navi.Private.TarAngle = CalculatingDirectionAngle(StartPoint, TargetPoint); //求出目标方向角度

        navi.Public.AngleDifference = CalculatingCurrentAndTargetAngle(CurrentCenterPoint.CurAngle, navi.Private.TarAngle); //角度偏移

        navi.Public.CenterOffset = -CalCoordinateDis(CurrentCenterPoint, StartPoint, TargetPoint); //车中心横向偏移量
        //根据不同车型和不同方向设置pid参数
        pid = navi.PIDPara[0];
		
        if (navi.Public.VerticalDistanceAgvToTARGET < agv.Parameter.OnlyAnglePos) //小于500MM只纠角度
            pid = navi.PIDPara[3];
        break;
				
    case 2:                                                                            //后退
        navi.Private.TarAngle = CalculatingDirectionAngle(StartPoint, TargetPoint); //求出目标方向角度

        navi.Public.AngleDifference = CalculatingCurrentAndTargetAngle(CurrentCenterPoint.CurAngle + PI, navi.Private.TarAngle); //角度偏移

        navi.Public.CenterOffset = -CalCoordinateDis(CurrentCenterPoint, StartPoint, TargetPoint); //车中心横向偏移量

        pid = navi.PIDPara[1];
        if (navi.Public.VerticalDistanceAgvToTARGET < agv.Parameter.OnlyAnglePos && traffic_land_marks.size==2) //对接时小于500MM只纠角度
        {
            pid = navi.PIDPara[3];
//            pid.AngleCofficient *= -1;
        }
        break;
				
    case 3:
        break;
		
    case 4:
        break;
		
    case 5:
        break;
		
    case 6:
        break;
		
    case 7:                                                                          //前进左转
        navi.Private.TarAngle = CalculatingDirectionAngle(PointThree, PointFour); //求出目标方向角度

        navi.Public.AngleDifference = CalculatingCurrentAndTargetAngle(CurrentCenterPoint.CurAngle, navi.Private.TarAngle); //角度偏移

        navi.Public.CenterOffset = TwoPointDistance(CurrentCenterPoint, CircleCenterPoint) - navi.Private.SetCalculationRadius; //车中心横向偏移量

        pid = navi.PIDPara[2];
        break;
		
    case 8:                                                                          //前进右转
        navi.Private.TarAngle = CalculatingDirectionAngle(PointThree, PointFour); //求出目标方向角度

        navi.Public.AngleDifference = CalculatingCurrentAndTargetAngle(CurrentCenterPoint.CurAngle, navi.Private.TarAngle); //角度偏移

        navi.Public.CenterOffset = TwoPointDistance(CurrentCenterPoint, CircleCenterPoint) - navi.Private.SetCalculationRadius; //车中心横向偏移量

        pid = navi.PIDPara[2];
        break;
		
    case 9:                                                                          //后退左转
        navi.Private.TarAngle = CalculatingDirectionAngle(PointThree, PointFour); //求出目标方向角度

        navi.Public.AngleDifference = CalculatingCurrentAndTargetAngle(CurrentCenterPoint.CurAngle + PI, navi.Private.TarAngle); //角度偏移

        navi.Public.CenterOffset = TwoPointDistance(CurrentCenterPoint, CircleCenterPoint) - navi.Private.SetCalculationRadius; //车中心横向偏移量

        pid = navi.PIDPara[2];
        break;
		
    case 10:                                                                         //后退右转
        navi.Private.TarAngle = CalculatingDirectionAngle(PointThree, PointFour); //求出目标方向角度

        navi.Public.AngleDifference = CalculatingCurrentAndTargetAngle(CurrentCenterPoint.CurAngle + PI, navi.Private.TarAngle); //角度偏移

        navi.Public.CenterOffset = TwoPointDistance(CurrentCenterPoint, CircleCenterPoint) - navi.Private.SetCalculationRadius; //车中心横向偏移量

        pid = navi.PIDPara[2];
        break;
		
    default:
        break;
    }

}

//根据P值,I值,D值,位置偏差权重,角度偏差权重,输出偏移值
void offsetCompensationOutput(navigationPID *Pid)
{
	static int i = 0;
	static float LastCenterOffset = 0, LastAngleOffset = 0;
	static float Error = 0, DcalError = 0, LastError = 0, SumError = 0;
	//当位置和角度偏差变化重新计算
	if (LastCenterOffset != navi.Public.CenterOffset || LastAngleOffset != navi.Public.AngleDifference)
	{
			LastCenterOffset = navi.Public.CenterOffset;

			LastAngleOffset = navi.Public.AngleDifference;
			//取角度和位置偏差做为偏差补偿量
			Error = navi.Public.CenterOffset * Pid->PosCofficient + navi.Public.AngleDifference * 180 / PI * Pid->AngleCofficient;

			DcalError = Error - LastError; //误差变化量

			LastError = Error; //记录上次偏差
	}
	
	navi.Private.OutputOffset = Error * Pid->Kp + SumError * Pid->Ki + DcalError * Pid->Kd;

	if (navi.Private.OutputOffset >= Pid->MaxLimit)
			navi.Private.OutputOffset = Pid->MaxLimit;
	else if (navi.Private.OutputOffset <= -Pid->MaxLimit)
			navi.Private.OutputOffset = -Pid->MaxLimit;
	
	#if PRINT_TYPE_SELECT == 1
//	if (i++ > PRINT_FREQUENCY)
//	{
//			i = 0;
//			//		Uart_Printf(COM1,"当前方向 = %d,角度偏差 = %.2f,位置偏差 = %.2f,输出补偿值 = %.2f\r\n",
//			//		agv.Command.CurDirection,navi.Public.AngleDifference*57.3,navi.Public.CenterOffset,navi.Private.OutputOffset);
//			Uart_Printf(COM1, "X = %.2f Y = %.2f 当前方向 = %d,发送速度 = %.2f %.2f 反馈速度 = %.2f %.2f 角度偏差 = %.2f,位置偏差 = %.2f,输出补偿值 = %.2f\r\n", agv.Public.Coordinate_X, agv.Public.Coordinate_Y,
//									agv.Command.CurDirection, DriverMotor1.Command.speed, DriverMotor2.Command.speed, DriverMotor1.Public.encoderSpeed, DriverMotor2.Public.encoderSpeed, navi.Public.AngleDifference * 57.3, navi.Public.CenterOffset, navi.Private.OutputOffset);
//	}
	#endif
}
extern float AngleDifValue;

void slamNavigation()
{
	static float LimitAngle = 0;
	static int i = 0;
	laserDataUpdate(); 										//获取激光数据,以及特殊工位定点补偿**************

	pathUpdate(&agv.Command.standSiteID); //执行路径更新 和站点++判断。

	CalculateDistance(); 									//计算起始点、目标点、agv之前的距离
	
	static float angleDiff = 0,valueDis = 0;
	
	Line Lpath;
	
	if(agv.Command.CurDirection == 1)
	{		
		Lpath = getLine2(StartPoint,TargetPoint);
		
		navi.Private.FrontViewDistance = getControlFrontDistance(&navi.Public.DistanceAgvToTARGET);//获取并调节前视距离
		
		FrontViewPoint = getControlTargetPoint(CurrentCenterPoint,Lpath,navi.Private.FrontViewDistance);//求预瞄点
		
		navi.Private.FrontViewAngle = CalculatingDirectionAngle(CurrentCenterPoint,FrontViewPoint);//求当前点与预瞄点角度
		
		if(agv.Command.CurDirection == 1)
			angleDiff = CalculatingCurrentAndTargetAngle(CurrentCenterPoint.CurAngle,navi.Private.FrontViewAngle);//求车体与预瞄方向夹角
		else
			angleDiff = CalculatingCurrentAndTargetAngle(CurrentCenterPoint.CurAngle + PI,navi.Private.FrontViewAngle);//后退
		
		valueDis = TwoPointDistance(CurrentCenterPoint,FrontViewPoint);//当前点到预瞄点距离
		
		if(fabs(angleDiff) > 0)
		{
			navi.Private.SetCalculationRadius = valueDis/2/sin(angleDiff);//前进左偏为正,右打舵     右偏为负,左打舵   后退左偏为正,左打舵     右偏为负,右打舵
		}
		else
			navi.Private.SetCalculationRadius = 0;
		
		if(navi.Private.SetCalculationRadius != 0)
		{
			if(navi.Private.SetCalculationRadius > 0)
				navi.Private.SetCalculationRadius -= RIGHTSTEERDISTANCE;
			else
				navi.Private.SetCalculationRadius += RIGHTSTEERDISTANCE;
			
				AngleDifValue = fabs(atan2(DISWHEELTOCENTER,fabs(navi.Private.SetCalculationRadius)))*57.3*10;//打舵角度	
				
			if(angleDiff > 0)//左偏,右打舵  给负角度
			{
				AngleDifValue *= -1;
			}
		}
		else
			AngleDifValue = 0;
		
		if(agv.Command.CurDirection == 2)
		{
			LimitAngle = 50;
		}
		else
			LimitAngle = 100;
		//打舵限制
		if(AngleDifValue > LimitAngle)
		{
			AngleDifValue = LimitAngle;
		}
		else if(AngleDifValue < -LimitAngle)
		{
			AngleDifValue = -LimitAngle;
		}
		
		calculateOffsetValue(agv.Command.CurDirection);
		
		if(i++ > 10)
		{
			i = 0;
			Uart_Printf(COM1,"Straight CurPoint %.2f %.2f  CenterOffset = %.2f angleDiff = %.2f  Radius = %.2f  setWheelAngle = %.2f\r\n",CurrentCenterPoint.TarX,CurrentCenterPoint.TarY,navi.Public.CenterOffset,angleDiff,navi.Private.SetCalculationRadius,AngleDifValue);
		}
	}
	else
	{
			calculateOffsetValue(agv.Command.CurDirection); //计算偏移量和设置不同运动方式的pid值

			offsetCompensationOutput(&pid); 			//计算处理得到补偿值***********
	}
	
	



    
}
#endif