<template> <div class="gc-canvas" @click="reloadPic"> <canvas id="gc-canvas" :width="contentWidth" :height="contentHeight"></canvas> </div> </template> <script> import { getAction } from '@/api/manage' export default { name: 'JGraphicCode', props: { length:{ type: Number, default: 4 }, fontSizeMin: { type: Number, default: 20 }, fontSizeMax: { type: Number, default: 45 }, backgroundColorMin: { type: Number, default: 180 }, backgroundColorMax: { type: Number, default: 240 }, colorMin: { type: Number, default: 50 }, colorMax: { type: Number, default: 160 }, lineColorMin: { type: Number, default: 40 }, lineColorMax: { type: Number, default: 180 }, dotColorMin: { type: Number, default: 0 }, dotColorMax: { type: Number, default: 255 }, contentWidth: { type: Number, default:136 }, contentHeight: { type: Number, default: 38 }, remote:{ type:Boolean, default:false, required:false } }, methods: { // 生成一个随机数 randomNum (min, max) { return Math.floor(Math.random() * (max - min) + min) }, // 生成一个随机的颜色 randomColor (min, max) { let r = this.randomNum(min, max) let g = this.randomNum(min, max) let b = this.randomNum(min, max) return 'rgb(' + r + ',' + g + ',' + b + ')' }, drawPic () { this.randomCode().then(()=>{ let canvas = document.getElementById('gc-canvas') let ctx = canvas.getContext('2d') ctx.textBaseline = 'bottom' // 绘制背景 ctx.fillStyle = this.randomColor(this.backgroundColorMin, this.backgroundColorMax) ctx.fillRect(0, 0, this.contentWidth, this.contentHeight) // 绘制文字 for (let i = 0; i < this.code.length; i++) { this.drawText(ctx, this.code[i], i) } this.drawLine(ctx) this.drawDot(ctx) this.$emit("success",this.code) }) }, drawText (ctx, txt, i) { ctx.fillStyle = this.randomColor(this.colorMin, this.colorMax) let fontSize = this.randomNum(this.fontSizeMin, this.fontSizeMax) ctx.font = fontSize + 'px SimHei' let padding = 10; let offset = (this.contentWidth-40)/(this.code.length-1) let x=padding; if(i>0){ x = padding+(i*offset) } //let x = (i + 1) * (this.contentWidth / (this.code.length + 1)) let y = this.randomNum(this.fontSizeMax, this.contentHeight - 5) if(fontSize>40){ y=40 } var deg = this.randomNum(-10,10) // 修改坐标原点和旋转角度 ctx.translate(x, y) ctx.rotate(deg * Math.PI / 180) ctx.fillText(txt, 0, 0) // 恢复坐标原点和旋转角度 ctx.rotate(-deg * Math.PI / 180) ctx.translate(-x, -y) }, drawLine (ctx) { // 绘制干扰线 for (let i = 0; i <1; i++) { ctx.strokeStyle = this.randomColor(this.lineColorMin, this.lineColorMax) ctx.beginPath() ctx.moveTo(this.randomNum(0, this.contentWidth), this.randomNum(0, this.contentHeight)) ctx.lineTo(this.randomNum(0, this.contentWidth), this.randomNum(0, this.contentHeight)) ctx.stroke() } }, drawDot (ctx) { // 绘制干扰点 for (let i = 0; i < 100; i++) { ctx.fillStyle = this.randomColor(0, 255) ctx.beginPath() ctx.arc(this.randomNum(0, this.contentWidth), this.randomNum(0, this.contentHeight), 1, 0, 2 * Math.PI) ctx.fill() } }, reloadPic(){ this.drawPic() }, randomCode(){ return new Promise((resolve)=>{ if(this.remote==true){ getAction("/sys/getCheckCode").then(res=>{ console.log("aaaaa",res) if(res.success){ this.checkKey = res.result.key this.code = window.atob(res.result.code) resolve(); }else{ this.$message.error("生成验证码错误,请联系系统管理员") this.code = 'BUG' resolve(); } }).catch(()=>{ console.log("生成验证码连接服务器异常") this.code = 'BUG' resolve(); }) }else{ this.randomLocalCode(); resolve(); } }) }, randomLocalCode(){ let random = '' //去掉了I l i o O let str = "QWERTYUPLKJHGFDSAZXCVBNMqwertyupkjhgfdsazxcvbnm1234567890" for(let i = 0; i < this.length; i++) { let index = Math.floor(Math.random()*57); random += str[index]; } this.code = random }, getLoginParam(){ return { checkCode:this.code, checkKey:this.checkKey } } }, mounted () { this.drawPic() }, data(){ return { code:"", checkKey:"" } } } </script> <style scoped> </style>