using System; namespace HslCommunication.Core.IMessage { /// <summary> /// 本组件系统使用的默认的消息规则,说明解析和反解析规则的 /// </summary> public class HslMessage : INetMessage { /// <summary> /// 本协议的消息头长度 /// </summary> public int ProtocolHeadBytesLength { get { return 32; } } /// <summary> /// 头子节信息 /// </summary> public byte[] HeadBytes { get; set; } /// <summary> /// 内容字节信息 /// </summary> public byte[] ContentBytes { get; set; } /// <summary> /// 检查接收的数据是否合法 /// </summary> /// <param name="token">令牌</param> /// <returns>是否合法</returns> public bool CheckHeadBytesLegal(byte[] token) { if (HeadBytes == null) return false; if (HeadBytes?.Length >= 32) { return BasicFramework.SoftBasic.IsTwoBytesEquel(HeadBytes, 12, token, 0, 16); } else { return false; } } /// <summary> /// 从头子节信息中解析出接下来需要接收的数据长度 /// </summary> /// <returns>接下来的数据长度</returns> public int GetContentLengthByHeadBytes() { if (HeadBytes?.Length >= 32) { return BitConverter.ToInt32(HeadBytes, 28); } else { return 0; } } /// <summary> /// 获取头子节里的特殊标识 /// </summary> /// <returns>标识信息</returns> public int GetHeadBytesIdentity() { if (HeadBytes?.Length >= 32) { return BitConverter.ToInt32(HeadBytes, 4); } else { return 0; } } /// <summary> /// 发送的字节信息 /// </summary> public byte[] SendBytes { get; set; } } }