namespace HslCommunication.Core.IMessage { /// <summary> /// Modbus-Tcp协议支持的消息解析类 /// </summary> public class ModbusTcpMessage : INetMessage { /// <summary> /// 消息头的指令长度 /// </summary> public int ProtocolHeadBytesLength { get { return 8; } } /// <summary> /// 从当前的头子节文件中提取出接下来需要接收的数据长度 /// </summary> /// <returns>返回接下来的数据内容长度</returns> public int GetContentLengthByHeadBytes() { /************************************************************************ * * 说明:为了应对有些特殊的设备,在整个指令的开端会增加一个额外的数据的时候 * ************************************************************************/ if (HeadBytes?.Length >= ProtocolHeadBytesLength) { int length = HeadBytes[4] * 256 + HeadBytes[5]; if (length == 0) { byte[] buffer = new byte[ProtocolHeadBytesLength - 1]; for (int i = 0; i < buffer.Length; i++) { buffer[i] = HeadBytes[i + 1]; } HeadBytes = buffer; return HeadBytes[5] * 256 + HeadBytes[6] - 1; } else { return length - 2; } } else { return 0; } } /// <summary> /// 检查头子节的合法性 /// </summary> /// <param name="token">特殊的令牌,有些特殊消息的验证</param> /// <returns>是否成功的结果</returns> public bool CheckHeadBytesLegal(byte[] token) { if (HeadBytes == null) return false; if (SendBytes[0] != HeadBytes[0] || SendBytes[1] != HeadBytes[1]) return false; return HeadBytes[2] == 0x00 && HeadBytes[3] == 0x00; } /// <summary> /// 获取头子节里的消息标识 /// </summary> /// <returns>消息标识</returns> public int GetHeadBytesIdentity() { return HeadBytes[0] * 256 + HeadBytes[1]; } /// <summary> /// 消息头字节 /// </summary> public byte[] HeadBytes { get; set; } /// <summary> /// 消息内容字节 /// </summary> public byte[] ContentBytes { get; set; } /// <summary> /// 发送的字节信息 /// </summary> public byte[] SendBytes { get; set; } } }